AI Insights · Timothy · April 2024
Top 5 Spot the Difference Games in Norway - Q1 2024
In Q1 2024, the top 5 Spot the Difference games in Norway showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides deeper insights into these trends.
In the first quarter of 2024, the top 5 Spot the Difference games in Norway exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Hidden Folks: Scavenger Hunt from LifePulse Puzzle Game Studio saw a fluctuating trend in weekly downloads. Starting at around 494 downloads in the first week of January, it dipped to 34 in the fourth week but recovered steadily to reach approximately 377 by the end of March. Active users followed a similar pattern, starting at 278 and increasing to about 959 by the last week of March. The game did not generate any revenue during this period.
Find Easy - Hidden Differences by CASUAL AZUR GAMES showed a consistent increase in weekly downloads, peaking at 331 in mid-February before slightly declining to 199 by the end of March. Active users also saw a steady rise, starting at 181 and reaching 483. Revenue was sporadic, peaking at $10 in the week of February 19.
Spot the Difference: Find out!, another title from CASUAL AZUR GAMES, experienced a moderate trend in downloads, with a peak of 190 in mid-February and a final count of 175 in the last week of March. Active users fluctuated but ultimately increased from 933 to 918. The game earned minimal revenue, with a peak of $8 in early March.
Differences - find & spot them by Easybrain had a varied download trend, starting at 107 and ending at 158. Active users saw a decrease from 1201 to 970 over the quarter. The game’s revenue remained low, peaking at $6 in the first and last weeks of March.
Find N Seek: Spy Hidden Object from Joymaster Puzzle Game Studio had a modest download trend, with a peak of 119 in mid-January, declining to 87 by the end of March. Active users showed a steady increase, starting at 147 and reaching 261. The game did not generate any revenue during this period.
For more detailed insights and data, visit Sensor Tower.